Wednesday, September 30, 2009

First sketches

A few sketches for the game Kevin and I are working on:


Monday, September 28, 2009

Playing Facade

Try 1: didn't last long because I was more interested in exploring and picking up things and trying to get myself a drink, going in the kitchen trying to open cupboards, trying to go in the bedroom... So, I wasn't talking at all and of course I got kicked out because Trip said "we don't need you".

Try 2: Because I wanted to know how to fix myself a drink like on the youtube video, I participated this time trying to keep up with the conversation.  What really annoyed me was that no one wanted to fix me a drink. I kept asking "I can have a drink?". Then I begged "Please".  No one paid any attention.  So I thought maybe i had to use their names. "Grace, please can I have a drink?"
But Grace thought I was complimenting her...which I found weird.  "DRINK DRINK DRINK!", "Martini?", "Whiskey?"...I was damn desperate for a drink. But Trip and Grace were more into their argument.  Eventually, I got kicked out again because I wasn't participating in the way they wanted me to.

Try 3: This time I played along.  I even learnt that I was the one who introduced them 10 yrs ago. The game lasted a bit longer.  God knows what happened, Grace left for the kitchen.  Then no one would answer my question "What happened?", "Anything I said?", "Shall I leave?".  I really thought this game was about interaction, but I too soon realised that the game played itself its own way.  Trip asked me about this woman at work(yeah I was playing a guy for a change), and when I replied "She's into painting", Grace jumped into the conversation saying thank you, she decorated the apartment herself and on and on which again was completely detached to what I was talking about.  I didn't much like the drama about Trip and his parents or her parents, honestly I couldn't care less anymore.  I don't need more drama in my life and what the hell!? I never even got a drink!

So I'm sorry to say that I didn't enjoy this game. Maybe because we've talked about it in class and how popular this game is.  I guess I had high expectations(which is never good).

Wednesday, September 23, 2009

Monday, September 21, 2009

Building Sketches

First few sketches for the buildings concept.



Saturday, September 19, 2009

First entry

This is my blog for the course CART498f: GAME DESIGN STUDIO.